Agile Beyond IT: How HR and L&D Can Use Agile to Accelerate Transformation
Agile is no longer just an IT practice; HR and L&D can use it to cut time to competence, increase adoption, and link learning to measurable business outcomes. This guide gives senior HR and L&D leaders a practical, step-by-step playbook you can run in 4 to 8 weeks, including roles, ceremonies, templates, metrics, and AI guardrails. Expect concrete experiments, a repeatable sprint plan, and governance patterns to move from pilot to scale.
Why HR and L&D Must Adopt Agile Now
Hard reality: capability gaps are now the choke point for digital transformation, not technology. Organizations that move slowly on reskilling and role redesign see transformation timelines slip and adoption of new tools stall. Research from IDC and PwC shows the same pattern: technology programs succeed only when people capabilities keep pace. HR and L&D must treat capability delivery as a product with a backlog, short feedback loops, and measurable outcomes.
Three common symptoms that demand an agile response
- Slow ramp to competence: Learning delivered in large batches produces long lag times between training and on-the-job performance, which creates downstream risk for projects and operations.
- Low adoption of learning investments: High completion counts hide poor transfer to work; when programs are designed without iterative piloting, learners ignore them or fail to apply skills.
- Siloed, reactive workforce planning: Skill needs shift quickly but processes for role definition and staffing remain annual and bureaucratic, so the business and HR are often out of sync.
Trade-off to accept up front: adopting agile in people functions speeds learning cycles but increases the need for visible governance. Faster experiments mean more decisions near real work, so you must trade some central control for clearer acceptance criteria, measurement, and escalation rules. That trade-off is healthy; lack of governance is what turns experimentation into chaotic rework.
Concrete example: A regional bank replaced a semester-length leadership program with a four-week learning sprint focused on frontline decision making. The sprint produced a microlearning module, manager-coached practice sessions, and a small set of acceptance criteria. Within one quarter the bank had earlier evidence of behavior change and could prioritize which modules to scale, rather than rolling out an untested curriculum across the whole organization.
Practical next move: stop treating agile as a set of rituals and start using it as an experiment engine. Pick one high-impact capability, assign a business product owner, create a prioritized backlog of learning hypotheses, and run a 4 to 8 week sprint with clear acceptance criteria tied to business KPIs. Use simple analytics to measure transfer and iterate—this is what separates useful agile from process theater.
Core Agile Principles Translating to People Functions
Direct translation: Agile is less about ceremonies and more about shifting decision velocity and learning cadence in HR and L&D. Treat capabilities as products you iterate on, not presentations you publish once. That change forces three operational shifts: shorter delivery cycles, clearer acceptance criteria tied to on-the-job outcomes, and a governance pattern that accepts frequent small bets instead of one large rollout.
Important limitation: Faster cycles expose measurement gaps. If your people analytics only records completions, not behavior change, agile experiments will look like successes on paper but fail at impact. Expect an initial investment in simple but meaningful measures such as observed behavior checklists, manager verifications, and short work-sample assessments.
Practical mappings — what to do first
| Agile principle | Translation for HR/L&D | Concrete example | Recommended first experiment |
|---|---|---|---|
| Iterative development with feedback | Deliver microlearning and practice loops, then collect immediate transfer data | Example: Release a 10 minute module + manager coaching and measure task performance in week 2 | Run a single 3 week learning sprint on one critical task with manager-observed checklists |
| Cross-functional, empowered teams | Form a small squad including a business product owner, HRBP, designer, and data analyst | Example: HRBP owns outcomes for a sales skilling sprint while L&D provides learning design | Pilot a Kanban-managed candidate sourcing experiment with recruiter, hiring manager, and data lead |
| Prioritized backlog | Maintain a living backlog of capability hypotheses ranked by business impact and risk | Example: Backlog item: reduce onboarding time for role X by 30 percent; acceptance = reduced hands-on support | Create a 10-item backlog for one role and run sprint planning to select 2 hypotheses to test |
| Empiricism and measurable experiments | Design each deliverable as a test with clear success criteria and a pre-post measure | Example: MVP role profile + on-the-job assignment; success = 80 percent of cohort completes the assignment unaided | Define success metrics and run an A/B style pilot comparing new vs legacy onboarding for a single cohort |
- Trade-off to weigh: Speed versus consistency — you will need tighter acceptance criteria and escalation rules when authority moves closer to teams.
- Operational note: Product owners must be business-line people with decision authority. An HR delegate without budget or hiring influence kills momentum.
- Measurement constraint: If you cannot collect simple transfer metrics in two weeks, design the experiment to capture qualitative manager confirmations and short work samples.
Concrete Example: A global manufacturing sales organization ran four two-week sprints to replace a monolithic sales kickoff workshop with modular, practice-based scripts. Each sprint produced a playable sales scenario, a 15 minute micromodule, and a manager-observed role play. Within two quarters the team prioritized three modules for scale based on measurable changes in discovery questions used by reps on calls.
Start with one principle. Pick either iterative delivery or a prioritized backlog, run one small sprint, and prove you can measure behavior change before expanding the framework.
HR Use Cases Where Agile Delivers High Impact
Practical claim: Agile produces the biggest returns in HR where decisions are slow, feedback is delayed, and outcomes are measurable — hiring flow, onboarding, role design, and performance change are low-hanging fruit.
High-impact HR use cases and the agile intervention
- Talent acquisition – iterative sourcing experiments: Run 2-week sourcing sprints that A/B test outreach scripts, interview rubrics, and assessment tasks. Use a Kanban board to visualize candidate flow, make acceptance criteria concrete (e.g., live work sample score >= threshold), and measure cycle time reduction per cohort. Tools:
Workday Recruiting,Eightfold.ai, plus a lightweight Kanban in Miro or Trello. - Onboarding and time-to-productivity: Replace one-size-fits-all onboarding with 4-week learning sprints that deliver MVP micro-modules, manager-coached practice, and on-the-job assignments. Acceptance criteria are observable tasks rather than completion certificates — have managers validate two live tasks before cohort expansion.
- Performance and succession – iterative career experiments: Test short performance cycles (6-8 weeks) that focus on one behavioral change and a manager-observed checklist. Use micro-objectives and rapid feedback in place of annual forms so you can see behavior adoption before committing to promotion decisions.
- Role design and workforce mobility: Run design sprints with business owners to produce minimum viable role descriptions and lateral mobility checklists. Treat role profiles as living artifacts in a backlog and release incremental updates after each cohort pilot to avoid large, risky rewrites.
- Policy and process changes with low regulatory risk: Use short pilots to change HR policy wording, communication channels, or approval flows. Test stakeholder acceptance and compliance in a limited population before broad rollout to reduce rework and legal review cycles.
Trade-off to acknowledge: Agile in HR speeds learning and decision velocity but raises governance needs — more frequent releases mean more visible errors if success criteria are fuzzy. Invest early in simple acceptance tests and a rollback/escalation path to avoid noisy failures that undermine leadership support.
Concrete example: A healthcare network adopted a 6-week sprint to overhaul clinician onboarding. The squad delivered a 20-minute microlearning, a simulation-based practice session, and manager-observed competency checks. After the pilot the organization prioritized two modules for scale because managers reported measurable improvement in key tasks during routine supervision.
Judgment that matters: Most HR teams mistake iteration for lighter paperwork. The real value comes when you tie each increment to an on-the-job acceptance criterion and a business owner empowered to say go/no-go. Without that, you get faster artifacts but no faster impact.
Start with one use case that has a willing business product owner and clear observable tasks. Success there creates credibility to expand agile to other HR domains.
L&D Patterns: Agile Learning Sprints and Minimum Viable Learning
Direct point: L&D succeeds with agile when it treats learning as a sequence of measurable experiments, each delivering a Minimum Viable Learning (MVL) that changes behavior on the job, not just checks a box for completion.
What MVL means in practice: an MVL is the smallest combination of content, practice, and verification that lets a manager confirm a new behavior. That means a short microlesson alone is not an MVL unless paired with a practice task and an acceptance test you can observe in one to three weeks.
Four-week learning sprint — a practical cadence
- Week 0: Outcome and acceptance design. Clarify the business outcome, pick one target behavior, and write 2 acceptance criteria a manager can observe in day to day work.
- Week 1: Build the MVL skeleton. Produce a microlearning (5 to 12 minutes), a one page job aid, and one short practice exercise for the learner to rehearse on the job.
- Week 2: Coach enablement and pilot run. Train managers on the quick assessment, run a 10 person pilot, collect manager observations and learner work samples.
- Week 3: Measure, refine, and decision. Compare pilot observations to acceptance criteria, fix the highest friction item, and decide go/iterate/kill. If go, schedule a controlled scale with rollout gates.
Practical tradeoff: moving fast compresses validation but increases noise in measurement. Expect higher false positives when you rely solely on self reports. The practical response is to require at least one manager-verified acceptance check and one work sample before tagging a MVL as successful.
Concrete example: A software-as-a-service company needed customer success reps to adopt an AI suggested-reply workflow. The squad ran a four-week sprint that produced a 7 minute microlearning explaining the new flow, two role-play scenarios for practice, and a manager checklist to verify reps used AI suggestions on three real tickets. After the pilot managers validated behavior change and the team rolled the MVL to a larger cohort with minor tweaks.
What often goes wrong: teams declare victory after high completion rates and view count. In reality that is activity, not transfer. MVLs that lack built-in practice or manager verification almost always fail at scale. Treat acceptance criteria as non negotiable.
Start each learning sprint by writing the go/no-go acceptance criteria before a single minute of content is produced. That single discipline separates iterative learning that delivers impact from iterative content that wastes time.
Step by Step Sprint Playbook HR and L&D Can Run in 4 to 8 Weeks
Direct instruction: Run a focused capability sprint that delivers one observable behavior change and a go/no-go decision within a 4 to 8 week window. Keep the squad small, outcomes concrete, and measurement front loaded so leadership can see early evidence before committing to scale.
Team, timebox, and responsibilities
Core squad: one business Product Owner (decision authority), one L&D facilitator, one learning designer, one HR business partner, one data analyst, and one subject matter expert. Timebox options: compress to 4 weeks for tactical fixes, expand to 8 weeks when the change requires systems or manager coaching. Reserve a 2 hour weekly steering check with sponsors.
- Week 0 — Intake and hypothesis: convert a business problem into a testable hypothesis and two acceptance criteria tied to on the job behavior. Create a 5 item backlog and rank by impact and risk.
- Week 1 — Design the smallest useful deliverable: design a playable learning asset, one short practice task, and the manager verification step. Define acceptance tests in simple pass/fail terms.
- Week 2 — Build and enable coaches: produce the micro-asset, job aid, and a 30 minute coach enablement session. Prepare measurement templates and a short data capture form.
- Week 3 — Pilot with a tight cohort: run the intervention with 6 to 12 learners, collect manager verifications and 1 work sample per learner, and capture qualitative friction points.
- Week 4 — Analyze and decide: apply acceptance tests, calculate effect size on the primary behavior, and hold a decision workshop: go/iterate/kill. If go, schedule a gated scale and assign owners.
- Weeks 5 to 8 — Controlled scale and handover (optional): roll to a larger cohort under a governance gate, monitor early adopters, and hand the asset to operations with a sustainment plan.
Practical tradeoff and limitation: short sprints accelerate learning but increase measurement noise. If you cannot capture objective evidence in the sprint window, design a two-step outcome: pilot for feasibility, then a short validation sprint dedicated to hard measures. Do not declare success on sentiment alone.
Concrete example: A manufacturing plant ran a six week sprint to improve supervisor safety checks. The squad delivered a 6 minute micro-brief, a one page checklist, and a manager verification form. After the pilot supervisors completed the checklist unaided in line inspections and the plant reduced supervisory corrective actions during the following shift pattern.
Acceptance card — a one page artifact that states hypothesis, two acceptance criteria, data sources, and rollback conditions. Carry one card per backlog item.
Next consideration: pick one pilot with a willing business owner and reserve a 2 hour weekly sponsorship checkpoint. If measurement feels hard, budget a short follow up validation sprint rather than stretching the first sprint beyond its learning purpose.
Integrating AI to Amplify Agile HR and L&D
Practical assertion: AI is a force multiplier for agile people work when it shortens feedback loops, automates low-value production tasks, and surfaces signals that let squads make faster go/no-go decisions. Use AI to speed content iteration, personalize learning pathways, and prioritize which capability bets to run next — not to replace the human judgment that defines acceptance criteria and on-the-job verification.
Key limitation to plan for: models hallucinate, embed bias, and degrade if you treat them as set-and-forget systems. The trade-off is simple: you buy speed and scale but add continuous maintenance, monitoring, and governance costs. Expect a portion of your sprint effort to go into validating outputs and integrating human reviews into the workflow.
Tactical patterns to pilot first
- Content augmentation: Use a generative model to draft microlearning scripts, scenario prompts, and quiz distractors, then require SME curation before any learner sees them. Link generated drafts into your LMS workflow for rapid iteration and A/B testing with cohorts.
- Personalization layer: Combine a skills graph with a recommendation engine so each learner gets a prioritized MVL pathway. Tools like Degreed or
Workday Skills Cloudwork as skill sources while a lightweight recommender ranks MVLs for sprint cohorts. - Analytics augmentation: Use people analytics models to surface which roles or cohorts will likely benefit most from a sprint, then validate predictions with quick manager checks. Use Visier or in-house models as decision support, not the decision itself.
Concrete example: A regional insurer used a GPT model to generate customer-service role-play scripts and suggested coaching prompts. Learning designers reviewed and trimmed the outputs in a single sprint day, then the pilot compared manager-verified performance on real calls between the generated-script cohort and the legacy cohort. The AI cut initial script drafting time dramatically and exposed which scenarios needed human rewriting before scale.
Practical judgment: Start AI in augmentation roles — content generation, personalization signals, and analytics prioritization. Avoid automating candidate selection or promotion decisions until you have longitudinal validation and an explicit fairness audit. Also be realistic about vendor lock-in: choose components you can replace and document transformation logic so teams can migrate models without losing institutional knowledge.
Next consideration: Choose one low-risk sprint where AI reduces production time (content or recommendations), build human review into the Definition of Done, and measure both output quality and downstream behavior adoption in the sprint window.
Scaling Agile Across People Functions and Sustaining Momentum
Hard design point: scaling agile in HR and L&D is not about cloning ceremonies; it is about creating a repeatable delivery architecture that balances local experiments with enterprise guardrails. Successful scale rigs reduce duplicated work, preserve velocity in squads, and keep measurement comparable across cohorts.
A practical operating model: hybrid CoE plus federated squads
Model outline: retain a small, centralized People Agility CoE that owns standards (acceptance criteria templates, measurement taxonomies, vendor contracts) and a set of federated delivery squads embedded in business lines that run sprints and own outcomes. Add Communities of Practice to spread methods and a lightweight steering forum to resolve cross-squad dependencies.
- Central CoE responsibilities: standardize metrics, run coach training, manage vendor contracts, and curate reusable MVL assets.
- Federated squads: short-run sprints, own product backlogs for specific capabilities, and escalate scope or compliance questions to the CoE.
- Communities of Practice: sustain skill transfer for designers, HRBPs, and data analysts through monthly clinics and artifact libraries.
- Steering forum: a 60-minute monthly portfolio review that approves priority bets and reassigns funding from an innovation pool.
Trade-off to accept: a centralized CoE increases consistency and reduces duplication but can become a bottleneck if it tries to approve every deliverable. The practical remedy is strict scopes: CoE sets standards and reusable assets but does not gate routine sprint decisions. Escalation should be time boxed and visible.
Sustainment mechanics: funding, governance, and metrics that keep pace
Funding and governance must match the rhythm of sprints. Use a small innovation fund to approve dozens of micro-pilots rather than a single large program. Require a short go/no-go deliverable and a one-page decision memo for each funded sprint so sponsors can reallocate capital quickly when experiments fail or succeed.
- Run a monthly intake and a quarterly portfolio rebalancing meeting rather than annual planning cycles.
- Publish a simple dashboard that pairs one leading indicator (adoption or cycle time) and one outcome metric (manager-verified behavior or business KPI) per squad.
- Enforce a Definition of Done that includes a manager-verified work sample or observational check for every MVL.
- Rotate CoE coaches through squads for 2 week embeds to accelerate capability transfer instead of one-off training.
Limitation to budget for up front: expect steady-state costs for coaching, measurement tooling, and a modest innovation fund. Scaling never saves those costs immediately; it only improves decision quality and reduces costly rework over time. Treat the CoE as an investment in repeatability, not an overhead you trim early.
Concrete example: A multinational retail HR organization stood up a two-person CoE and asked three business-line squads to run concurrent 6-week skilling sprints. The CoE supplied acceptance templates and a measurement dashboard; squads delivered MVLs and manager-verified checks. Within two quarters the CoE stopped building assets and shifted to curating what worked—this freed squad capacity to run more experiments instead of reinventing content.
Key judgment: velocity without comparability is noise. If you cannot compare outcomes across pilots, you will fund feel-good programs, not strategic capability bets. Insist on one consistent outcome metric per capability to drive true portfolio decisions.
Next consideration: pick two squads and a small CoE pilot—not a program-wide directive. Measure comparable outcomes, enforce the Definition of Done, and use quarterly portfolio reviews to fund winners. That sequence preserves speed while creating the governance muscle that prevents agile from becoming a collection of isolated experiments.
Common Pitfalls and How to Avoid Them
Straight talk: agile fails in people functions for reasons that are avoidable and largely organizational, not methodological. Most failures trace to mismatches between what teams are measured on and what the business actually needs — speed without clear decisions, activity without verified transfer, or tools without a workflow.
Top failure modes and rapid mitigations
- Pitfall — Velocity worship: teams obsess over how many sprints they run or how many modules they ship. Mitigation: require a one-line outcome for each sprint and a single evidence artifact (work sample or manager verification) before velocity counts.
- Pitfall — Tool-first adoption: buying a learning platform or a Kanban app before defining the workflow creates friction and low adoption. Mitigation: prototype workflows in simple tools (
Trello, shared docs, or a Miro board) and lock platform purchases to proven process patterns. - Pitfall — Weak escalation and decision rights: squads iterate but never get final sign-off because the business sponsor lacks authority. Mitigation: name an outcome owner with budget or staffing authority and a 48-hour decision SLA for go/no-go reviews.
- Pitfall — Manager neglect: managers are treated as messengers instead of active validators, so transfer to work stalls. Mitigation: build manager enablement into the Definition of Done and allocate 30 minutes per manager in the sprint plan for verification.
- Pitfall — Measurement illusions: teams track completions and NPS while real behavior stays unchanged. Mitigation: pair every leading metric with a direct behavior measure (examples: observed task performance, call recording review, or time-to-independent-task).
Practical trade-off to accept: moving decision authority closer to squads delivers faster learning but increases the chance of local optimization that conflicts with enterprise priorities. The governance fix is not to re-centralize; it is to create light, time-boxed escalation gates and a short portfolio review that resolves cross-squad conflicts weekly.
Concrete example: A large professional services firm ran repeated micro-sprints to modernize their associate onboarding. Early rounds shipped lots of microcontent but adoption lagged because partners were never looped in. The squad added a partner as an outcome owner with explicit authority to pause or expand the pilot; partner-led verification of two client-facing tasks doubled on-the-job adoption in the next sprint.
Judgment that matters: the single hardest habit to change is incentive design. If HR and L&D are rewarded on completions, they will optimize completions. Recalibrate incentives around verified behavior and business outcomes — that shifts focus from polished artifacts to measurable impact.
Avoid heroic fixes. Fix governance and incentives first; fix tools and content second. That ordering is what separates sustained agile value from noisy pilots.
Case Vignette: Agile L&D Pilot for a Regional Healthcare Provider
Straight to the point: the clinic’s urgent problem was not lack of content but slow conversion of new clinicians into independent practitioners who consistently used an AI triage aid during shifts. Staffing pressure, constrained educator capacity, and patient-safety constraints meant the solution had to be fast, low-risk, and verifiable on the job.
Pilot scope, constraints, and hypothesis
Pilot scope: a six week sprint to shorten onboarding friction for new clinical hires and increase frontline use of the AI triage tool. Constraint: no live patient A/B testing; all assessments had to be observable simulations or supervisor-verified work samples. Hypothesis: a compact learning loop combining microlearning, simulation practice, and manager coaching will increase reliable tool use during shifts.
How the squad worked: a product owner from clinical ops set goals, the L&D facilitator timeboxed work, a clinical educator created simulation scenarios, and a data analyst defined simple evidence gates. Ceremonies were pragmatic: one sprint planning, short daily syncs for blockers, a mid-sprint demo for nurse leads, and a final decision workshop with sponsors.
What they delivered: a 20 minute microlearning, two 30 minute simulation stations with standardized patient scripts, and a manager transfer plan that required supervisors to verify three routine tasks in a single shift. The Definition of Done required one validated work sample per clinician and a short supervisor checklist before the cohort could be certified.
Outcomes and judgement: the pilot produced clear, usable signals within the sprint window: supervisors reported noticeable improvement in clinician adherence to the triage script and the team obtained repeatable evidence across the cohort. Important judgement — in regulated, safety-critical settings, simulation-backed evidence and manager verification beat self-reported completion every time.
Trade-off and limitation: compressing validation into six weeks increased measurement noise and required more supervisor time during the pilot. The trade-off was intentional: faster feedback produced rapid de-risking and a clear go/iterate decision, but the organization accepted the short-term lift in supervision to avoid scaling an unproven approach.
- Key artifacts produced: 1) acceptance card per task with observable criteria, 2) simulation script repository for reuse, 3) succinct manager checklist for in-shift verification.
- Governance note: escalate any clinical safety concerns immediately to the product owner and clinical sponsor; keep a documented rollback path for the tool if adverse outcomes surface.
- AI use: the team used a personalization engine to recommend which simulation scenarios each clinician needed most and an analytics extract to prioritize cohorts for the next sprint (human review required before any automation).
Next consideration: if you run a similar pilot, budget supervisor bandwidth up front and lock the Definition of Done to manager-verified task performance. That single discipline prevents polished modules from masquerading as impact.
Implementation Checklist and Next Steps for HR and L&D Leaders
Immediate requirement: convert strategy into a constrained set of experiments with named owners and weekly evidence gates. Without this step, agile remains a collection of meetings. Assign a sponsor, a business product owner with decision authority, and a small cross functional squad before any tooling or content work begins.
Practical timeline checklist
- 30 days – Launch preparation: Secure sponsor approval and 2 hour kickoff; select one capability to pilot; write one testable hypothesis with two clear acceptance criteria; assemble a 6 person squad and reserve 4 weeks of their time; set up a simple Kanban and a shared data capture form. Use a lightweight tool like Trello or Miro to prototype workflow before buying platforms.
- 90 days – Run and validate: Execute 1 to 2 sprints, require manager verified work samples for each cohort, calculate effect size on primary behavior, present a one page decision memo at month 10 to sponsors with go/iterate/kill recommendation, and document reusable artifacts in a shared library.
- 12 months – Scale and stabilize: Create a People Agility CoE charter, publish a measurement taxonomy with one consistent outcome metric per capability, allocate an innovation fund for rolling pilots, and embed two CoE coaches into squads for rotational learning.
Practical constraint to plan for: measurement infrastructure often lags behind sprint cadence. If you cannot produce an objective work sample within the sprint window, design a two stage plan: stage one for feasibility and manager acceptance, stage two for short validation with instrumented metrics. Accept extra supervision cost up front rather than postponing evidence.
Governance and quick tools to put in place this week
- Decision rights matrix: map who can approve go/iterate/kill per capability and include a 48 hour SLA for sponsor responses.
- Definition of Done template: require a manager verified work sample or observational check as a non negotiable artifact.
- Escalation path: short list of compliance, legal, and clinical contacts with SLA windows and rollback triggers.
| Artifact | Owner | Minimum data to collect |
|---|---|---|
| Acceptance card | Product owner | Two acceptance criteria + one manager-verified work sample |
| Sprint decision memo | Sponsor | Cohort size, effect size on primary behavior, recommended action |
| Tooling readiness checklist | CoE lead | Data access, privacy signoff, minimal export for analysis |
Concrete Example: A mid market logistics firm converted a chronic competency gap for dock supervisors into a 6 week sprint. The squad produced a 10 minute MVL, a two item supervisor checklist, and a single work sample per participant. The pilot produced verifiable improvements in checklist compliance and the sponsor greenlit a controlled roll out while the CoE prepared measurement templates for other sites.
Judgment to act on: executives will default to asking for enterprise scale before seeing evidence. Resist that instinct. Fund a small portfolio of focused pilots, require consistent outcome metrics, and use portfolio review windows to reallocate funding based on comparative impact rather than promises.
First step to execute now: lock a sponsor, a product owner with decision authority, and one measurable acceptance card. Everything else flows from that single commitment.
Agile Beyond IT: How HR and L&D Can Use Agile to Accelerate Transformation
Agile is no longer just an IT practice; HR and L&D can use it to cut time to competence…
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